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<function-list>
  <function>
    <name>TimerStartTimer Method</name>
    <description>Starts the Timer so that TimerFired events begin firing.</description>
    <syntax>Game1.TimerStartTimer lMilliseconds</syntax>
    <param-list>
      <param>
        <name>lMilliseconds</name>
	    <description>Long. The number of milliseconds to wait between timer fires. This in effect determines frames-per-second for the application. </description>
      </param>
    </param-list>
	<remarks>To compute frames per second, divide 1000 by your target frames per second and send the value to TimerStartTimer (See example below).</remarks>
	<example>

' start the timer at 20 frames-per-second
m_iTargetFPS = 20
Game1.TimerStartTimer (1000 / m_iTargetFPS)

	</example>
  </function>
</function-list>
