SpriteHand
Module Border
  Book Review: Foundations of WF
Module Border
Location: BlogsAndy's Blog    
Posted by: host 11/8/2006 7:56 AM

Looking for a good intro to Windows Workflow Foundation?

For most people, the best way to learn is by example. And that seems to be the creed behind "Foundations of WF" by Brian Myers. This book is short on theory and long on example as it takes the reader through scads of Windows Workflow Foundation activities.

It's a skinny book at just 224 pages plus index but no paper is wasted as the author fires up his first solution walk-thru on page 4. From there on, it's all code as the author builds on previous chapters to show how to use many WF activities.

Chapter 10 pulls together the previous sections with a final real world example: an Employee Performance Review application implemented in ASP.NET and SQL Server.

If you're looking for lots of WF theory and concepts, look elsewhere. But "Foundations of WF" by Brian Myers has much to offer to the kinesthetic learner.

Permalink |  Trackback

Title:
Comment:
Add Comment   Cancel 
Module Border Module Border
Module Border
  Subscribe
Module Border
RSS   Twitter
Module Border Module Border
Module Border
  Diversions
Module Border

TALKING RAGDOLL
This Windows Phone 7 App was created using Silverlight, the  Physics Helper Library,  and the Farseer Physics Engine. It gets interesting when you import your friends photos and have your way with them!

MORE INFO



DROPPYPOP
This Windows Phone 7 game was created using Silverlight, the  Physics Helper Library,  and the Farseer Physics Engine.
DEMO

MORE INFO



BOSS LAUNCH
This physics game won first place in the Server Quest Contest. Created using Silverlight 2, the Physics Helper Library,  and the Farseer Physics Engine.
PLAY IT

MORE INFO



DESTROY ALL INVADERS
A scrolling shooter game where the objective is to destroy the invading UFO's flying over a neighborhood of your choosing. Imagery provided by Microsoft Virtual Earth. Created using Silverlight 2.
PLAY IT

INFO AND CODE



PHYSICS HELPER DEMOS
These demos were created for the Physics Helper Library, which makes it easy to create physics games and simulations using Expression Blend, Silverlight, and the Farseer Physics Engine.
PLAY IT

INFO AND CODE



HOOK SHOT
This little basketball game took first place in the TeamZoneSports Silverlight Contest. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

MORE INFO



SORT THE FOOBARS
A game where you need to sort the good foobars from the bad ones. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

MORE INFO



POLYGON PHYSICS DEMO
A demo showing polygon physics where the user draws physics objects with the mouse. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

MORE INFO



SILVERLIGHT ROCKS!
Destroy the asteroids before they destroy your ship! Created using Silverlight 2.
PLAY IT

INFO AND CODE



FISH GAME
A simple game of harpoon-the-fish. Written using the AJAX Sprite Toolkit.
PLAY IT

INFO AND CODE

Module Border Module Border
Module Border
  Search_Blog
Module Border
Module Border Module Border
Module Border
  Blog_Archive
Module Border
Module Border Module Border
Copyright (c) 2013 andy.beaulieu.com - Login