SpriteHand
Module Border
  Creating Behaviors in Silverlight 3
Module Border
Location: BlogsAndy's Blog    
Posted by: host 10/9/2009 12:26 PM


Thanks to everyone who attended my presentation on Behaviors in Silverlight 3 at the CNY .NET Developer Group!  Even if you missed the meeting, no worries - I'll be repeating the talk at Code Camp 12 in Waltham, Mass.

And I've included the highlights below! A screencast covering the main demo, project source, and slides:

[DEMO CODE]  [SLIDES]  [VIDEO]

The video below is divided into Chapters, so you can skip to the points you need:

  • Adding Properties
  • Propery Tooltips and Categories
  • Property Editors
  • Creating a TriggerAction
  • Supporting Asset Library Category
  • Adding an Icon
  • "Installing" Behaviors into Blend

My apologies for the bad audio buzz :( Those responsible have been sacked.

Permalink |  Trackback

Comments (1)   Add Comment
Re: Creating Behaviors in Silverlight 3    By Anonymous on 10/10/2009 8:26 PM
Best Yet explaination of behaiviors. Thank You.
BTW the play installed to my desk top, but it reported that it couldn't download the video to play it?
Thanks Again
Mike Greenway


Title:
Comment:
Add Comment   Cancel 
Module Border Module Border
Module Border
  Subscribe
Module Border

RSS

Module Border Module Border
Module Border
  Diversions
Module Border

BOSS LAUNCH
This physics game won first place in the Server Quest Contest. Created using Silverlight 2, the Physics Helper Library,  and the Farseer Physics Engine.
PLAY IT

INFO AND CODE



DESTROY ALL INVADERS
A scrolling shooter game where the objective is to destroy the invading UFO's flying over a neighborhood of your choosing. Imagery provided by Microsoft Virtual Earth. Created using Silverlight 2.
PLAY IT

INFO AND CODE



PHYSICS HELPER DEMOS
These demos were created for the Physics Helper Library, which makes it easy to create physics games and simulations using Expression Blend, Silverlight, and the Farseer Physics Engine.
PLAY IT

INFO AND CODE



HOOK SHOT
This little basketball game took first place in the TeamZoneSports Silverlight Contest. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

INFO AND CODE



SORT THE FOOBARS
A game where you need to sort the good foobars from the bad ones. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

MORE INFO



POLYGON PHYSICS DEMO
A demo showing polygon physics where the user draws physics objects with the mouse. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

MORE INFO



SILVERLIGHT ROCKS!
Destroy the asteroids before they destroy your ship! Created using Silverlight 2.
PLAY IT

INFO AND CODE



FISH GAME
A simple game of harpoon-the-fish. Written using the AJAX Sprite Toolkit.
PLAY IT

INFO AND CODE

Module Border Module Border
Module Border
  Search_Blog
Module Border
Module Border Module Border
Module Border
  Blog_Archive
Module Border
Module Border Module Border
Copyright (c) 2010 andy.beaulieu.com - Login