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  Ported Stuff to Silverlight RTW
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Location: BlogsAndy's Blog    
Posted by: host 10/15/2008 3:29 AM
I have most of my Silverlight games and demos ported to Silverlight 2 RTW. Here are links to the more popular games and demos...

DESTROY ALL INVADERS
A scrolling shooter game where the objective is to destroy the invading UFO's flying over a neighborhood of your choosing. Imagery provided by Microsoft Virtual Earth.
PLAY IT

INFO AND CODE


HOOK SHOT
This little basketball game won first place in the TeamZoneSports Silverlight Contest. Created using Silverlight 2 and the Farseer Physics engine
PLAY IT

INFO AND CODE


SORT THE FOOBARS
A game where you need to sort the good foobars from the bad ones.
PLAY IT

MORE INFO


POLYGON PHYSICS DEMO
A demo showing polygon physics where the user draws physics objects with the mouse.
PLAY IT

MORE INFO


PHYSICS HELPER FOR BLEND
This work-in-progress allows designers to draw out objects in Expression Blend, and those objects are immediately translated into Physics objects using the Farseer Physics Engine.

MORE INFO

 


SILVERLIGHT ROCKS!
Destroy the asteroids before they destroy your ship!
PLAY IT

INFO AND CODE


DEEPZOOM FOR ECOMMERCE
A real world example of using DeepZoom for E-Commerce.
VIEW IT

MORE INFO


USING HITTEST METHOD IN SILVERLIGHT 2 FOR COLLISION DETECTION
A small sample showing how to use HitTest for accurate collision detection in Silverlight 2. This method is also used in the Silverlight Rocks! sample above. 
MORE INFO

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Comments (9)   Add Comment
Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/15/2008 2:59 PM
Andy - Hookshot does not seem to be working with Silverlight 2.0 but I can get foobars to work. FYI. I installed the developer version of Silverlight 2.0. Does this make a difference?

Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/15/2008 8:44 PM
What are you seeing from Hook Shot with Silverlight 2 RTW? Is it just white space within the page?
-Andy

Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/16/2008 7:29 AM
Yes white space.

- Tray

Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/16/2008 7:30 AM
I do see the loading percentage very briefly prior to the white space.

- Tray

Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/16/2008 6:59 PM
I've retested on a few machines and they seem ok. The only thing I can think is that maybe your browser has an old version of the .xap cached? Maybe try clearing out temporary internet files, and making sure all instances of the browser are closed before retrying?
-Andy

Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/17/2008 3:28 PM
I have cleared the cache, restarted, removed all silverlight, reinstalled.. hmmm. I will let you know if I find the issue. I can view other games for some reason.

- Tray

Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/18/2008 8:02 AM
Hey Tray, BTW - what is your OS and browser version? Thanks, Andy

Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/20/2008 11:51 AM
I have XP Pro and I have tried the same on both Firefox 3.0.3 and IE 6 (They won't install anything past 6 here)

Re: Ported Stuff to Silverlight RTW    By Anonymous on 10/20/2008 1:02 PM
Andy - Tried it just a minute ago and it appears to work! Not sure what the issue was. Thanks for your help.

- Tray


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BOSS LAUNCH
This physics game won first place in the Server Quest Contest. Created using Silverlight 2, the Physics Helper Library,  and the Farseer Physics Engine.
PLAY IT

MORE INFO



DESTROY ALL INVADERS
A scrolling shooter game where the objective is to destroy the invading UFO's flying over a neighborhood of your choosing. Imagery provided by Microsoft Virtual Earth. Created using Silverlight 2.
PLAY IT

INFO AND CODE



PHYSICS HELPER DEMOS
These demos were created for the Physics Helper Library, which makes it easy to create physics games and simulations using Expression Blend, Silverlight, and the Farseer Physics Engine.
PLAY IT

INFO AND CODE



HOOK SHOT
This little basketball game took first place in the TeamZoneSports Silverlight Contest. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

MORE INFO



SORT THE FOOBARS
A game where you need to sort the good foobars from the bad ones. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

MORE INFO



POLYGON PHYSICS DEMO
A demo showing polygon physics where the user draws physics objects with the mouse. Created using Silverlight 2 and the Farseer Physics engine.
PLAY IT

MORE INFO



SILVERLIGHT ROCKS!
Destroy the asteroids before they destroy your ship! Created using Silverlight 2.
PLAY IT

INFO AND CODE



FISH GAME
A simple game of harpoon-the-fish. Written using the AJAX Sprite Toolkit.
PLAY IT

INFO AND CODE

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